At times they show some signs of tactical nous, by tossing a smoke grenade to mask their movements or bombing your last known position with a mortar strike in the more open areas, for example. Poor PatrolĮnemy soldiers might be blessed with supernatural levels of precision, but their actual smarts aren’t nearly as sharp. Zeroing your scope, adjusting your aim for wind and bullet drop and then nailing a headshot in another postal code remains thrilling long after the novelty of the skull-shattering slow-mo gore shots has worn off, but the annoyingly accurate return fire from humble enemy assault rifles at such long ranges admittedly shatters the sense of realism somewhat. I found these long distance executions to be the strongest sections of Contracts 2. The latter restrict your movement to smaller maps, such as the top of a mountain range, but task you with eliminating targets that are in some instances over a thousand metres beyond your perimeter. Whereas the last game presented you with a series of sandboxes to sneak around in, Contracts 2 brings some welcome variety by alternating between two traditional open mission areas and three concentrated ‘long shot’ contracts. Weapon skins are usable across all in-game gun models.The mission structure, however, is slightly different to that of 2020’s Contracts. Prescot SR-9 Pistol - Fitted with the best silencer in-game, this is a must for close-quarter tactical combat Giovanni Mk12 Auto - The only silenced shotgun in-game. Kings Arms Sawn Off Shotgun - The only shotgun to go into the sidearm slot, usually reserved for pistols - a very tempting trade-off. 45 ACP also shoots the biggest rounds, making it one powerful addition to your arsenal 45 ACP - As well as the only silenced SMG in the game, the ZXR. Featuring a dramatic single-player campaign set in modern day Middle East, there’s no better way to prepare for its high-pressure tactical combat, than with the Deluxe Arsenal Edition. Sniper Ghost Warrior Contracts 2 marks the most challenging entry to the acclaimed series yet, introducing extreme-range sniping with targets over 1000m away.
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